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SMAP 2016

MAGELLAN is organising a special sessions on co-creation and co-design of serious games at SMAP 2016. We will start creating a user community with associated papers that negotiate authoring environments for easy-to-create games at the SMAP workshop in October. Magellan is going to be presented and highlighted as best-practice tool for creating personalised and multi-activity games.

Visit the SMAP 2016 website for further information.